> For the complete documentation index, see [llms.txt](https://real-magnate.gitbook.io/real-magnate/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://real-magnate.gitbook.io/real-magnate/game-nfts/lands.md).

# Lands

Lands give new mechanics and great earning opportunities to their owners.

Every magnate must choose the land he wants to mine in. There are 3 different land rarities: <mark style="color:green;">Rare</mark>, <mark style="color:red;">Epic</mark> and <mark style="color:yellow;">Legendary</mark>. They differ by the number of available spots and upgrade price.&#x20;

Landowners can upgrade it, change the fee (min 5%, max 10%) for mining and claim it. Upgrading increases the number of available spots on land.

Also, each mining reduces land's health, so owners should be attentive to it since if the land is broken, no one can work there.

<table><thead><tr><th width="170">Level</th><th width="150">1</th><th width="156">2</th><th width="174">3</th><th width="177">4</th><th>5</th></tr></thead><tbody><tr><td>Spots (Oil land)</td><td><mark style="color:green;">2</mark> / <mark style="color:red;">3</mark> / <mark style="color:yellow;">6</mark></td><td><mark style="color:green;">4</mark> / <mark style="color:red;">6</mark> / <mark style="color:yellow;">12</mark></td><td><mark style="color:green;">5</mark> / <mark style="color:red;">8</mark> / <mark style="color:yellow;">15</mark></td><td><mark style="color:green;">6</mark> / <mark style="color:red;">9</mark> / <mark style="color:yellow;">18</mark></td><td><mark style="color:green;">8</mark> / <mark style="color:red;">12</mark> / <mark style="color:yellow;">24</mark></td></tr><tr><td>Spots (Gold land)</td><td><mark style="color:green;">5</mark> / <mark style="color:red;">8</mark> / <mark style="color:yellow;">15</mark></td><td><mark style="color:green;">8</mark> / <mark style="color:red;">12</mark> / <mark style="color:yellow;">24</mark></td><td><mark style="color:green;">10</mark> / <mark style="color:red;">15</mark> / <mark style="color:yellow;">30</mark></td><td><mark style="color:green;">13</mark> / <mark style="color:red;">20</mark> / <mark style="color:yellow;">39</mark></td><td><mark style="color:green;">15</mark> / <mark style="color:red;">23</mark> / <mark style="color:yellow;">45</mark></td></tr><tr><td>Spots (Iron land)</td><td><mark style="color:green;">10</mark> / <mark style="color:red;">15</mark> / <mark style="color:yellow;">30</mark></td><td><mark style="color:green;">15</mark> / <mark style="color:red;">23</mark> / <mark style="color:yellow;">45</mark></td><td><mark style="color:green;">20</mark> / <mark style="color:red;">30</mark> / <mark style="color:yellow;">60</mark></td><td><mark style="color:green;">25</mark> / <mark style="color:red;">38</mark> / <mark style="color:yellow;">75</mark></td><td><mark style="color:green;">30</mark> / <mark style="color:red;">45</mark> / <mark style="color:yellow;">90</mark></td></tr><tr><td>Price per upgrade(Gold token)</td><td>-</td><td><mark style="color:green;">190</mark> / <mark style="color:red;">285</mark> / <mark style="color:yellow;">570</mark></td><td><mark style="color:green;">280</mark> / <mark style="color:red;">420</mark> / <mark style="color:yellow;">810</mark></td><td><mark style="color:green;">420</mark> / <mark style="color:red;">630</mark> / <mark style="color:yellow;">1260</mark></td><td><mark style="color:green;">560</mark> / <mark style="color:red;">840</mark> / <mark style="color:yellow;">1680</mark></td></tr><tr><td>Price per upgrade(Oil token)</td><td>-</td><td><mark style="color:green;">70</mark> / <mark style="color:red;">105</mark> / <mark style="color:yellow;">210</mark></td><td><mark style="color:green;">140</mark> / <mark style="color:red;">210</mark> / <mark style="color:yellow;">420</mark></td><td><mark style="color:green;">210</mark> / <mark style="color:red;">315</mark> / <mark style="color:yellow;">645</mark></td><td><mark style="color:green;">280</mark> / <mark style="color:red;">420</mark> / <mark style="color:yellow;">840</mark></td></tr><tr><td>Price per upgrade(Iron token)</td><td>-</td><td><mark style="color:green;">290</mark> / <mark style="color:red;">435</mark> / <mark style="color:yellow;">870</mark></td><td><mark style="color:green;">580</mark> / <mark style="color:red;">870</mark> / <mark style="color:yellow;">1740</mark></td><td><mark style="color:green;">870</mark> / <mark style="color:red;">1305</mark> / <mark style="color:yellow;">2610</mark></td><td><mark style="color:green;">1160</mark> / <mark style="color:red;">1740</mark> / <mark style="color:yellow;">3480</mark></td></tr><tr><td>HP reduce per mining (Oil land)</td><td>0.5</td><td>0.4</td><td>0.3</td><td>0.2</td><td>0.1</td></tr><tr><td>HP reduce per mining (Gold land)</td><td>0.25</td><td>0.2</td><td>0.15</td><td>0.1</td><td>0.05</td></tr><tr><td>HP reduce per mining (Iron land)</td><td>0.125</td><td>0.1</td><td>0.075</td><td>0.05</td><td>0.025</td></tr></tbody></table>

![](https://3481233207-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FNuPOcQ94MZSl3TLRXYQu%2Fuploads%2FGPgWJVSB7rnsh2fGrVJ4%2Fimage.png?alt=media\&token=5ee802e6-6353-45f8-baa7-7362b9a34c21)

{% hint style="info" %}
1 Health = 0.3 Oil + 0.6 Gold + 1.2 Iron\
Max Health = 100
{% endhint %}
